![]() As it is, I think Burnt Lasagna is going to give the option to patch back in the original Japanese title screen - so hey, why notīurnt Lasagna: PM'd second sign post patch. ![]() If there's enough demand, I wouldn't have a problem creating an alt title screen. Either way though, I not picky about it since the SNES "version" is the only related localized game to get the X in the title. ![]() If the game had been localized (by TTi) for the US Duo, however late in life for the system, I wonder what they would have done. So even if you did modify the title screen with just the existing sprite cells (probably removing the tall parts of the C), you'd still need to hack the SAT itself. And on top of that, I only inserted enough sprite cells to make the new screen and not all of vram - nor did I hack the SAT (sprite attribute table) remaining entries to show at the edges of the new title screen. cue ROM file, Choose the Mednafen PCE Fast emulator core and it SHOULD launch the game (6. Go to Load Content, Select File and Detect Core, Choose the Rondo of Blood. I use Mednafen PCE Fast under the PC Engine category. But I completely removed the X slashing animation. (5.) Open RetroArch (mine is 1.3.6) and go to Online Updater, Core Updater, and install a PC Engine core. Well, technically you can edit the new graphics/sprites cells that I inserted into ISO it's no longer compressed data.
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